Game-Test asset evidence scope
Target executable: E:\1-game-test\1-game_test.exe — x64 Xbox One / Durango IW8 Test image, PE image base 0x140000000, PE machine 0x8664, supplied file timestamps for EXE/MAP/PDB are 2020-08-10. SHA-256: 269D6137A465DA9D5F5DF68961000D683B9A868FDE5E7800743177C05D059E99. The matching local map/PDB are E:\1-game-test\1-game_test.map (SHA-256 676242BE3C56A3DD250DBC28F28648177A2B79FE15BA44BD5466278FB24DEEBB) and E:\1-game-test\1-game_test.pdb (SHA-256 845B9D28BE81B3B6BCC9FE0CCA8EFC44B18F64DAFAFFCA72C7F2607F0412B76D).
Evidence rule: function RVAs, names, and sizes below are from the Atlas index built for that exact EXE/MAP/PDB. Field names, offsets, and structure sizes are quoted from the configured OpenIW8 reconstructed-source candidate under D:\mw124\tools\dvar_search_web\src\individual\0xLogic_._OpenIW8\workspace\iw8\code_source\src\db_generated\load\impl\. Atlas marks these source associations as unique source file (largest candidate; overloads possible). Therefore, a listed layout is an observed candidate layout tied to a target binary loader symbol, not an independently proven in-memory layout of the target executable. Use the target-source build match as a lead and verify exactness before relying on offsets. No Replay 1.20 layouts, sizes, or offsets are included.
Local evidence and reports: Atlas README — Atlas validation report — Atlas configuration — EXE — MAP — PDB. Atlas validation records the same EXE SHA-256 and an index of 197,010 symbols, 8,284 source files, and 2,140,373 xrefs.
Format interpretation: the generated-source family exposes Load_*, Preload_*, Postload_*, and Load_ProcessStructLayout_* routines and calls Load_RegisterStructSize / Load_RegisterStructMemberSize; that is direct evidence for DB stream load phases and registered serialized member descriptions in the source candidate. It does not by itself prove fastfile block IDs, pointer sentinel semantics, stream alignment behavior, endian conversion, or target-executable byte-for-byte parity.